In this industry, you’ll typically work in one of four types of roles: first, second, or third-party developers, or independent (indie) developers. Port games or elements from one system to another Review existing code and recommend improvements These are some of the day-to-day tasks you may perform in this role:Ĭollaborate with designers, producers, artists, and quality analysts At an indie publisher, you may have a hand in multiple processes in a game’s lifecycle. At bigger game companies, you’re more likely to have a more specialized role working on a specific element of the game. The type of work you do as a game developer will vary depending on the size of the company you work for and your specialization. Game developers typically play a role in several elements of game development, including visuals, artificial intelligence, user interface, and game logic. If you love video games and enjoy working with computers, a career in video game development can be immensely rewarding. They do this by coding visual elements, programming features, and testing iterations until a game is ready for market. cineSync’s media review platform has proven pivotal on notable projects such as Game of Thrones, Inception, Interstellar, Ready Player One, The Walking Dead, Justice League, Jurassic World, the Fast and the Furious films, multiple Bond films, and every entry into the Marvel Cinematic Universe.Video game developers help transform games from a concept to a playable reality. For ftrack, access to the cineSync team will drive new technologies and innovation, strengthen the review capabilities within the ftrack product suite, and further develop the broader ftrack ecosystem.Ĭospective has made a name for itself as a synchronized media review solution for film studios, TV networks and VFX houses, including Disney, Warner Bros, Paramount, 20th Century Fox, Sony, Technicolor, Deluxe, Netflix, HBO, MPC, Framestore, ILM, and Double Negative. In the longer-term, the acquisition will supply Cospective with additional resources to further develop features and workflow solutions with a clear focus on media review and approval. In the short term, this acquisition will enable Cospective to offer around-the-clock, 24-hour product support via the global ftrack organization. ftrack also presents new opportunities to add features, to grow the Adelaide team, and to develop review solutions for modern workflows.”Ĭospective will remain based in Adelaide, Australia and will continue to develop and support cineSync and Frankie, including maintenance of integrations with third-party software vendors. ftrack is committed to cineSync’s continued growth and to offering the same service that our customers have come to expect. Rory McGregor, CEO at Cospective, stated, “Having collaborated with ftrack over many years, we know the company values our products, our customers, and the way we work. Together, the companies will bring new innovations to market, strengthen the review capabilities of the ftrack ecosystem, and capitalize on the industry-leading technology that Cospective has built over the past 14 years.įredrik Limsäter, CEO at ftrack, commented, “Cospective shares ftrack’s aspirations in creating better workflows for creatives together, we can complement one another’s work and build even better, more efficient products for the industry.” This acquisition enables Cospective and ftrack to work even more closely in the pursuit of better, faster, and simpler workflows. Ftrack, creator of the production tracking and media review platform for creatives, has acquired Cospective, creator of the Academy Award and Emmy-winning synchronized remote review tool cineSync.įtrack and Cospective have enjoyed a close working relationship since 2015, and have already developed a deep integration that links ftrack with cineSync.
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